An experimental class to load arbitrary 3d mesh shapes.Full collision detection is not currently supported for MeshShapes. MeshShapes are currently collision detected using spheres, with the radius defined by the maximum reach of the mesh.
Attempts to load a mesh from a 3D Studio scene file named filename. The optional argument nodename specifies which mesh in the scene should be loaded. If nodename is not provided, the first mesh found in the scene is loaded.