The Sound class allows sound files to be loaded and played in a simulation. The sound file, in WAV or AIFF format, is loaded using the method METHOLD(load). The sound can then be played using play. The same sound effect can be played several times simultaneously by making repeated calls to play.
Loads the sound-file filename using the current breve search path. Returns self.
Begins playing this sound. The optional argument speed specifies the speed (and accompanying frequency change) of the sound.