Stationary

can some one show me how to do a stationary disc on the ground

cheer
gregger G

Stationary

i dont know how to do a perfect disc but you could probably make a fairly good makeup of one with a custom shape.

Stationary

cheer NoZ

but how do i program a stationary - it is not explicit in the breve documentation.

is it just like a mobile? could anyone provide simple example code

sorry to be a burden

cheer again
gregger G

Stationary

A number of the included breve demos have Stationary objects. The SwarmEvolve-1.0 simulation, for example, has this code:

        floor = new Stationary.
        floor register with-shape (new Cube init-with size (100, 2, 100)) at-location (0, -5, 0).

To get a disc shape, you'll want to use the class PolygonDisk, which is included in Shape.tz. No need to use CustomShape, as this is a standard built-in shape.

In that case, you'll replace the "Cube" creation above with something along the lines of:

new PolygonDisk init-with radius 5.0 sides 20 height 0.1.

Of course, you'll want to play with those parameters until you get the shape you're looking for.

- jon

Stationary

cheer

it works!

cheer again
gregger G

Stationary

carrying on from gregger's theme...

are stationary objects completely passive?

i am wanting change their colour as i run from my simulation.

would it be better to us a non moving mobile?

thanks
t

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